UNIT 40 Computer game Design
Monday 1 June 2015
Feedback
Feedback Interface Section
Feedback are information that a gamer will receive while playing, the information are vital for the gamer because it allows the gamer to understand and know what his mission are ,where he is and what next to do. T
here are two examples of feedback interface ; Simple and advanced interface. There are two completely different things. Simple interface scores displayed on the screens , health and time remaining , so games like sonic or Mario will have simple interface on the game. If there wasn't a feedback interface players will have a difficult time understand where they are and what they should do later in the game. The other feedback is Advanced, advanced will have maps and raider to provide to the gamer. Having these maps and raider is so important because gamers will know where they are. In games like Grand theft auto you are able to travel by Walking , driving or taking a plane, so having a map is so important as the gamers will know where they are going. Advanced interface will make the gamer clearly feel involved in the game , which is very important as they will make the gamer more addicted into the game.Above , the images shows a image of Grand theft auto Map. Gamers are able to look at the map any time to check where they are and on the map they have direction to show the gamers where to go in the game.
Tuesday 12 May 2015
Game Setting:
In every game there will always be different characteristics in a game like the physical location. Every game has its own specific location that is mainly related to what kind of game is it. Physical Location is about where the location is in a game. If the game is about beach volleyball, the physical location will be in a beach on a sunny day with clear sky, it can look very realistic and make the gamer believe that they are actually doing beach volleyball. Gamer must have the right type of physical location in game because it need to be very realistic and look-a-like to something happening real life. If the gamer decided not to have the right location for what the game narrative is about , gamer will be less interested because they wouldn't feel that the game is realistic. So its very important that the game designer have the right exact physical setting for the game. In FIFA the location is based in a football stadium like Nou Camp or The emirates. The football stadium has fans; that sing their respectable clubs songs in the stands. FIFA gamer designer did this so that the gamer will feel the atmosphere of a real stadium , while playing.
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Temporal Setting is mainly about what time in which the game is mainly set in. Every game designer will set a game on a certain time depending on what the game narrative is based on. Gamer designer must have the right time set in a game because if they have the wrong one , gamers wouldn't feel as if the game is an real life setting because the time set in a game is just wrong and not the right one. For example in assassin creed the game set in 1700 , so that mean in the game you will be able to use medieval weapons such as Swords/wooden stick , just like the times in the 1700. The gamer used these purposely because they want the gamer to feel as if there are in a situation in the 1700. So this is mainly depending on what the game narrative is about .
What does environmental setting mean?
A environmental setting is about what the weather is like in each game. Every game has it own specific environmental setting, this will depend on what the game narrative is on. Having weather in a game is very good thing because that will allow the gamer to experience and have an feel of the game as if they are in the scene themselves. For example in GTA 5 , the game is based in Los Santos - A look-like of Los Angeles , as it has similar streets , building and cars. Also the game will usually have the exact weather to Los Angeles depending of what season and time the game is set on.If the weather is rainy , then it will be difficult to drive on as the road is more slippery , making driving to mission more and more difficult.
What are
emotional settings?
Emotive setting is about how the gamer will react when they play the game. Some games makes the gamer feel very motive by making the mission much more harder to complete or by making the gamers have feeling towards the character as if they are heroes. They do this because they want the player to carry on player as much as they can and get them attractive to the game. If the gamers have a touch to the game, they will more likely to carry and finish the mission
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What are ethical
settings?
Ethical setting
is about how responsible the context is in a game like the material in it. In
game such as GTA there are controversial scene that many people complained
about because of the extend of it. For example in Grand theft auto you are able torture
people using electrical shocks on their body, killing people using machine guns
on the street, raping girls for revenge. It makes people rob car and kill them,
which has an effect of the gamer as they believe that doing this in real is
acceptable and can get away. However this is wrong and can put people in danger
and also put them in jail. In America, people are now started to car jack as
they if they are playing Grand theft auto which is wrong and have a bad influence on society. As Grand theft auto main object is to get sales , to get sales they must put unusual context in the game like tortured or robbing car, so they don't really care about the aftermath of the game on the gamers.
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Monday 11 May 2015
Goals, Challenges and Rewards:
Goals , Challenges and Rewards
Goals in a game are task that people must complete in order to win mission. In order to win mission they must do many things such as killing an enemy or having a certain amount of coins. You must have goals to make the game more interesting and fun for the gamer. Without having the goals the game wont be popular with games because it wouldn't let them to get tested on mission. When games get tested and fail , they will find the game more interesting and addicted , so they can hopefully pass the mission.
There are many games that have goals in their game , for example in games like Mario Chart , you must have gain the most coins in order to complete the mission , and go on the next mission.This is one of the goals in games.
Challenges:
Challenges are used in order to build on goals in the game. There are three types of challenges in game. The reason why there are three because they want the game to experience and a feel of the game in the beginning , so they can be prepared for other parts of the game. The three types of challenges in the game like Short term , Medium Challenges and Long Challenges. Short challenges are games that are mainly for beginners , they don't have much experience in the game so they will start with in an easy level so they can have a understanding of the game and, will pass easily in mission.Short challenges are used to make the gamer more entertained.Short challenges are usually quick and easy to play on.In game like FIFA there is a beginning mode for game users who have never played Fifa Video games before, The beginning mode is very easy to get a hang over it, it will allow you to easily tackle,score and do skills.
Medium challenges are more harder and longer to complete in mission, they will be more challenging to complete. People will usually do medium challenges as soon as they believe that the beginning challenges is too easy and feel the need to go further in the game. In medium challenges you will be required to complete a mission in a set time which can make you more focus in the game and that will test your mind. Other challenges will be that they will required you to gain as much coins as possible and not get caught , in games like Mario Kart. By making the game much more harder it will make the gamer more entertained and make them more addicted into the game.
The last type of challenges in the game is the Long challenges ,are literally the longest challenges in the game. The challenges will make you challenge yourself to the limit. They will make you do challenges in a very time controlled limit also while fighting you will be facing a much more difficult enemy. This will make it much harder to pass the task and the mission. In games such as FIFA the long challenges are called Very hard , which makes the computer team make it more difficult for gamers to score goals ,tackle them or even dribble the game . The computer does this purposely because they want the gamer to try even harder playing on , this will make the gamer more addicted into the game.
Rewards
Rewards in video game are item given to gamers if they have completed the mission properly., this will make the gamer more interesting because that will allow the gamer to purchase products or buy enough coins to even go to the next mission. In some game coins allow you to improve the characters, which will enable you to gain more power and skills so you complete more mission.and better yourself in the game. The more rewards you earn in the game , the more chances you have to go further in the game. This happens by firstly, you can buy more power to go further in the game , secondly you will be able to access these new mission in the game. In the beginning the rewards will be small so you can start understanding the game.For example in games such as super sonic , you will get an extra coin or in games like GTA you will probably have the chance to get more money which will enable you to purchase new cars, weapon and even houses. Long term rewards are mainly millions of coins , money or properties like Villa. Gamers will be able to get these reward if they are on the game for a long period of time and have completed very hard competition. Gamer designer love doing this because its like showing out loyalty so they can further play in the game , like doing mission or even buying new games.
Without any of these rewards , gamers will think that they are not getting enough from doing these activities, so they will just stop do any activities in the future/
Goals in a game are task that people must complete in order to win mission. In order to win mission they must do many things such as killing an enemy or having a certain amount of coins. You must have goals to make the game more interesting and fun for the gamer. Without having the goals the game wont be popular with games because it wouldn't let them to get tested on mission. When games get tested and fail , they will find the game more interesting and addicted , so they can hopefully pass the mission.
There are many games that have goals in their game , for example in games like Mario Chart , you must have gain the most coins in order to complete the mission , and go on the next mission.This is one of the goals in games.
Challenges:
Challenges are used in order to build on goals in the game. There are three types of challenges in game. The reason why there are three because they want the game to experience and a feel of the game in the beginning , so they can be prepared for other parts of the game. The three types of challenges in the game like Short term , Medium Challenges and Long Challenges. Short challenges are games that are mainly for beginners , they don't have much experience in the game so they will start with in an easy level so they can have a understanding of the game and, will pass easily in mission.Short challenges are used to make the gamer more entertained.Short challenges are usually quick and easy to play on.In game like FIFA there is a beginning mode for game users who have never played Fifa Video games before, The beginning mode is very easy to get a hang over it, it will allow you to easily tackle,score and do skills.
Medium challenges are more harder and longer to complete in mission, they will be more challenging to complete. People will usually do medium challenges as soon as they believe that the beginning challenges is too easy and feel the need to go further in the game. In medium challenges you will be required to complete a mission in a set time which can make you more focus in the game and that will test your mind. Other challenges will be that they will required you to gain as much coins as possible and not get caught , in games like Mario Kart. By making the game much more harder it will make the gamer more entertained and make them more addicted into the game.
The last type of challenges in the game is the Long challenges ,are literally the longest challenges in the game. The challenges will make you challenge yourself to the limit. They will make you do challenges in a very time controlled limit also while fighting you will be facing a much more difficult enemy. This will make it much harder to pass the task and the mission. In games such as FIFA the long challenges are called Very hard , which makes the computer team make it more difficult for gamers to score goals ,tackle them or even dribble the game . The computer does this purposely because they want the gamer to try even harder playing on , this will make the gamer more addicted into the game.
Rewards
Rewards in video game are item given to gamers if they have completed the mission properly., this will make the gamer more interesting because that will allow the gamer to purchase products or buy enough coins to even go to the next mission. In some game coins allow you to improve the characters, which will enable you to gain more power and skills so you complete more mission.and better yourself in the game. The more rewards you earn in the game , the more chances you have to go further in the game. This happens by firstly, you can buy more power to go further in the game , secondly you will be able to access these new mission in the game. In the beginning the rewards will be small so you can start understanding the game.For example in games such as super sonic , you will get an extra coin or in games like GTA you will probably have the chance to get more money which will enable you to purchase new cars, weapon and even houses. Long term rewards are mainly millions of coins , money or properties like Villa. Gamers will be able to get these reward if they are on the game for a long period of time and have completed very hard competition. Gamer designer love doing this because its like showing out loyalty so they can further play in the game , like doing mission or even buying new games.
Without any of these rewards , gamers will think that they are not getting enough from doing these activities, so they will just stop do any activities in the future/
Tuesday 5 May 2015
Difficulty and Balance
In very game there will be always be a setting that allows you to change the difficulty of the game. gamer can change and adjust the difficulty when its necessary. .Its really important that mission in the beginning of the game is much easier compared to mission at the end, because it allows the gamer to have a feel of the game and how to play the game.If they don't have a feel in the beginning they will later struggled As you through the game the mission will become harder and harder which makes the game more addicted and attracted to games because of the fact that they must be on point and challenges themselves to complete the mission.For example in games like MW3 , the further you go in the game the harder the game will be. The mission will challenge you to kill your enemy in a very small time limited. They will make the enemy more aggressive and hard towards them so they can be challenges. This is why games are more attracted and fun to play with it as it allow you to be challenged by the computer/game. In some games you are able to change the difficulty level if you find the game setting very hard, This will ease the problem that they may be facing while playing in a difficult mission.
Narrative | FMV | Cut Scene
Narrative:
Narrative in a game is a storyline that the game is mainly based on in
which a gamer will play on. Depending on the game it will have a plot in which
it will follow and completed. Each game will have its own specific story for
example in GTA the storyline is based on Three different character Michael
,Franklin and Trevor that have to mission like robbing banks or doing
a favour for a drug lord so they can pay their debt backs. Video
gamer will use narrative to show the gamers on what stage there are on and
progress of the game. The Narrative usual makes the game more interesting and
get the gamers more attractive to the game in which gamers will complete all
the missions, on if the narrative was good; To have the narrative attractive
they must have very good playing character and non playing character, in
the game.
There are two version of Narrative in the game. For example FMV (Full
Motions Video) and cut Scenes which are two complete different thing.
Advantages of using narrative/storyline within a games is that it will be
very attractive and interesting for gamers to follow in the game and also
see what mission they are completing in the game. One disadvantages of having
narrative in a game in that its time consuming for games to follow, they will
get annoyed because they are forced to watch a storyline that they don’t want
to watch, but just go straight to the game and play.
FMV:
FMV stands for Full motion Video which is a real video footage
that is played along the game. These video game will allow the gamer
understand what their mission is going to be like or based on.
Usually a FMV will be played before the game will start so the gamer
will firstly understand of the game is about like who's the character , the location
of where the game is mainly situated in or of what mission is going to be.
An example of FMW is of the game GTA V in where the main
character Michael in the beginning of the film is robbing a bank with
his friend.This FMV is compulsory for gamers to watch. You can't
skip the video, which is a disadvantages of a FMV in the game. This is a
disadvantages because gamers don't like watching or waiting for video to start
playing in the game.
Cut Scene:
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a A cut scene is a movie sequence that has
coded to stop the game at one point for example when the gamer has completed a mission,
the game will just stop and put a video. The video consist of the storyline of
the game, in which the gamer will recap of what is going on and what mission he
must complete. The video will always flow with the video game and the storyline
in what the gamer has been through already. These cut scene can make the reader
excited about what is going to happen, and can attract them into these games.
For example a cut scene can be seen in game such as GTA cut scene will be of
one of the main character Trevor making plans to rob a bank
with Michael. These scene can make the game more attracted because of
the fact gamers will be able to do these mission.
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Tuesday 28 April 2015
Game World
Game World
Over the years the game graphics has
increased dramatically because the new software has been created to be able to
make these great graphics. Over the next ten years the graphics will also
increase in quality on games. For example the first grand theft auto game
released in 1997 was a 2D model with poor graphics while the latest grand theft
auto is very different with the game world becoming more lifelike and have
realistic setting.
Terrain
Objects in video games are things which
enhance the game world in order to make it look more realistic. In every game
there will be object that players can use to do things such as Shooting or
driving. For example in grand theft auto, objects available are Cars, guns,
planes, bikes, helicopter. Players will be able to use these objects to use
them within their missions to complete them. Without players you Wouldn't be able to complete them which
could make less interesting without any objects that players can use.
Video games will usually objects in order to improve the way the games world
looks and to also make it look more lifelike. The game designers must always
have high quality objects so it can look more realistic and to make it more
interesting, so with this it will be more popular because the players will feel
as if they are in the game. These objects will allow to help the players
complete their missions such as shooting people or robbing a banks. Over the
years the objects has improve dramatically since the start of video games. Now
days there more of a variety of objects that you may use.
Tuesday 24 March 2015
Video Game Perspective
Video Game Perspective
A perspective in the context of visual is the way in which the
character in a game will appear on the TV screen. It will represent three
dimensional object but on a two dimensional surface so it will try give the
impression to the gamer of the realistic of the game.
There are many different types of Perspectives in a video game
such as First Person, Third Person, 2D scrolling and Aerial Perspective (Bird
eye View). They are all completely different to each other and will have
different kind of advantageous and disadvantageous on video games.
First Person Perspective
However the first person game that was 20
years ago , the graphic at that time was not of Today standards
because at that time the software that was needed to make such a graphic
like Call of duty wasn't developed. If you look at the two example below
of first game video made 20 years ago ( DOOM) and a video game that was released a couple years ago ( Call of duty) . It
has many difference in graphics as you can see clearly in the images , for
example the AK-47 that is used in Call of duty and the Hand Gun in Zoom are
different in the way its design and the exact details of it. The AK -47 in call
of duty will have the similar design of a normal looking AK - 47 will have in a
War.
Third Person Perspective
Third Person Perspective allows the
players to follow the main character on the TV screen which will always be
shown and be visible on TV at all times in the game. The audience view will
normally be shown from behind the character or around the character. Third
Person Perceptive allows the player to see the whole character and a much
better view. You can see not only see the character but the background much
better. Having a view of the backgrounds makes the game much more interesting
and fun compared to a first person Perspective which is limited to have the
view from the character eyes.
Games that have third person
Perspective are like Red Dead Redemption or Grand theft Auto 5. These games are
very popular because of their high quality third person Perspective graphics
Third Person Perspective is by far the best and popular
perspective people like because it much easier to control the character in the
game because of the many control it has which lets you control the player. The
Third person perspective game allows you to view the character from behind or
around so the gamer can now see if something is going to happen to them in
which they can prevent it has much as they can. Having such view is good for
the players because he will be more aware of what is going on in the game which
is important to the gamer as they will need to know what to do.
2D scrolling Perspective
2D
scrolling Perspective is a type of game that lets you see the game from a side
way or on the top. It will use a 2D side on view which shows the players moving
through the game world.
2D
scrolling Perspective are not popular anymore because of the rise and
popularity of recent video games which are 3D looking game.
An
example of 2D scrolling Perspective is of Mario and Sonic. Mario video games
was very popular when they was first introduce back in the 90’s.It had the best
kind of graphics in that generation. In Mario you will be chased by animals
moving from left to right in the screen on a 2D view.
There
many advantages of an 2D scrolling Perspective is that it doesn't take as much
time to create the game, as the graphic and the process of making is very easy
compared to recent video game that was created recently, also it doesn't cost
money to make the video game as you won’t need much software to create it.
However people will believe that 2D scrolling Perspective is not of good
quality graphics which is what people don’t want, they believe such as these
are very simple without any challenges to them. It wouldn't look attracted
compared to recent video game so that will make people disliked with these kind
of games ( 2D scrolling Perspective )
Aerial Perspective
There
is Aerial Perspective which is a game that is set on Bird’s eye view Perspective.
Aerial is by far the least popular perspective game because it don’t allow gamers
the best view possible as your only looking down at the character in the game.
There are many advantages of an Aerial game is that you are now able to see who’s
in the game , which is very good for games because it allows them to witness
what is going on in the game. Games that have aerial Perspective is League of
legends which is a very popular game because of the many mission it has. A
negative thing with Aerial Perspective is that it can be uncontrollable game as
you will have to control the players but the problem will be you wouldn’t tell
who it is.
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